3 Points Systems to Rule Them All
Last updated
Last updated
Growing the game requires appealing to diverse groups with very different interests. To give each of these cohorts (with some overlap) enough attention we need to separate our incentive structures into three complimentary streams.
: Rewarding holders for loyalty and accumulation of assets
Rewarding everyone for their network reach, proportionate to that reach
Rewarding those that want to game, both casually and intensively